Product
AI iPad App & Web Resources
Children complete assessments and training in the app with additional resources to print extending the experience beyond the screen.
Case study · Education App
Transforming an EPFL research prototype into an iPad app with 300K+ downloads. Top 5% retention and conversion among 75,000+ apps tracked by RevenueCat.
Overview
Product
Children complete assessments and training in the app with additional resources to print extending the experience beyond the screen.
Team & context
Started as a research project at EPFL, ranked #22 worldwide by QS, to become a startup with a 10-person cross-functional team and school partnerships across five countries.
My Role
Owned roadmap, experimentation, UX, acquisition (paid & organic), and built the product organization from scratch.
The opportunity
The problem
Handwriting difficulties affect 10% to 30% of children, but they are often caught too late. Teachers do not have time for individual testing, and parents struggle to measure progress objectively.
The starting point
The core AI technology existed at EPFL, but it had no real users and a tiny dataset. The interface was built for researchers, making it far too complex for families or schools to use on their own.
The challenge
We had to turn complex research into a product that a seven-year-old could use at home, a teacher could fit into a busy classroom, and parents would willingly pay for.
Product loop
Children write on the iPad with an Apple Pencil. The app analyzes their movement in real time and automatically opens short games tailored to what they need to practice.
Key decisions
Accuracy over reach
We chose to build specifically for iPad and Apple Pencil rather than a general web app. This narrowed our initial audience, but gave us the high precision needed for real diagnostic quality and trust.
Self-serve practice
Instead of a complex dashboard for specialists, we built short, engaging games children could play on their own. This increased weekly practice frequency by three times compared to traditional sessions.
Data advantage
We offered free pilots to over 50 schools. In return, we collected anonymized writing data from 25,000 children. This massive dataset dramatically improved model accuracy and created a long-term advantage competitors could not match.
Experimentation
Many parents visited the App Store page but left without downloading. Over six months, we ran structured tests on our visuals and messaging. Shifting from technical features to clear benefits for children increased conversion 5x without changing the core product.
Before (1.3% conversion)
After (6.5% conversion)
Results
Downloads
Monthly retention and download to paid conversion ranked in the top 5% among 75,000+ apps tracked by RevenueCat.
Learning speed
In partner schools, children using the app regularly improved their handwriting speed significantly faster than control groups.
Growth efficiency
App Store funnel efficiency ranked in the top 5% among 405,000+ education apps, achieved on a small budget through organic trust and search optimization.
Unique dataset
Created one of the world's largest structured tablet handwriting datasets, driving continuous research and raising barriers to entry.
Retrospective
Early lab versions tried to display everything the system detected. Users got overwhelmed. The breakthrough came when we focused on a single promise (test and improve) and hid technical complexity behind simple steps. The hardest choice is deciding what to leave out.
Parents want quick reassurance and visible progress. Schools need proof that an app will not disrupt daily classroom routines. Trying to speak to both at once created confusion. Focusing on one clear message first made growth much easier.
Building our 25,000 child dataset was not just a side task for engineers. It forced us to design for noisy classroom conditions, established academic trust with teachers, and gave us an advantage that competitors could not easily copy.